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Your search for game culture returned 17 results.
7 Reasons Fortnite Is So Popular
If you know any younger gamers at all, you would have heard of Fortnite: Battle Royale - it is absolutely the most popular game across the board right now, and I never stop hearing kids talk about it. Unfortunately it doesn't quite work in the Game Truck at the moment, and it may not be for players of all ages, but it has enormous appeal. Like Minecraft, it is more ...
Life After Minecraft: 5 games for the fading Minecraft fan
Although Minecraft might still be new to some of us, it does have 100 million copies in the wild, having sold over 50,000 copies per day in 2016. Even so, individual gamers do eventually lose the love for Minecraft. Often they get to the age of 12 or 13 and it feels a little bit kiddy - they want something bit more grownup and exciting (even if they rediscover the ...
Review: Minecraft (Xbox One)
Sure, Minecraft has been around since 2011, but it's never too late for a good review, right? In particular, lots of customers and friends of Game Truck Australia are still asking about Minecraft - what is and how it works, and we are well positioned to help contribute to that conversation. Furthermore, lots of changes have happened to Minecraft since its first ...
Pro-Social Gaming For the Win!
This is going to sound like I'm just talking about Overwatch again, but this time it goes to the very heart of what Game Truck Australia is all about. The Overwatch League may be only in its infancy, but it attracted over 10 million viewers in its first week and has already sparked some controversy. Last week xQc, a fan favourite from Dallas Fuel, was suspended by ...
PAX Aus 2017: My First eSports Experience
We've written previously about eSports: James introduced us to the world of CS:GO here and we reported on a big fighting games tournament here, but tournaments in many different games are also a huge feature of Penny Arcade Expo. Well this year, given my enthusiasm for Overwatch (it even has its own lingo), I had the crazy notion of joining the Overwatch tournament ...
Gaming & Politics 2: Gambling
How close are some video games to gambling? Is gaming just one 'b' away from being immoral and exploitative? Do we need more regulation over the control that big companies wield on individuals through video game mechanics? This is something we've looked at before, when the South Australian government ran a campaign with the headline 'Gambling begins with games'. ...
PAX Aus 2017: Stemgames
Here is my absolute favourite thing about PAX: my involvement in the Australian STEM Video Game Challenge. I've posted previously about this, but since I missed PAX last year it's about time for another recap. (For more summaries, click here and here and here; for my more detailed thoughts on the research about learning through game development, click here). ...
PAX Aus 2017: Reports Incoming
In case you didn't catch it, I spent last weekend in gamer's paradise: Penny Arcade Expo Australia, in Melbourne. If you're not aware, PAX is a convention and trade show that draws tens of thousands of people for a celebration of all things play-related. It's taking some time to process and gather my thoughts, so I'll be posting on specific aspects of the show in ...
3 years of awesome video game parties for kids in Adelaide
Well that went quickly! It seems like only yesterday I was contacting friends and family and telling them I was planning to start a business as Adelaide's first mobile video game arcade, and then getting finance and designing the truck and buying the ute... all of a sudden it's three years later and we are still rolling, and still delivering the 'best party ever!' to ...
Off The Couch Gaming
Since 1989, Nintendo has been releasing hand held gaming devices designed to let people game wherever they want. This “off the couch” approach is nothing new: remember arcade rooms? Back in the day arcade rooms were one of the most popular sources of entertainment for many young people. This was a social activity, where you and your friends could spend time (and ...